This week I’ve been learning the new 2D tool set of Unity3D which I’m rather impressed…

This week I’ve been learning the new 2D tool set of Unity3D which I’m rather impressed with and should really help with the development of Instincts.  I figured the first thing I needed to make sure I could do was make the networking interface. which really wasn’t too hard. I followed this good tutorial by Paladin studios for most of my networking set up

Here is the link http://www.paladinstudios.com/2013/07/10/how-to-create-an-online-multiplayer-game-with-unity/

One thing I would add to this is that the NetworkView must observe the script you are making rather then the objects transform. It took me quite a while to work that one out.

The next tasks to tackle I think wlll most likely be the tileset map or the AI system, both should be fun. 

Also Monday the 9th of December will be the official release date for Little Space Adventure hope you give it a go.

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